Concept Art
Concept Art
All concept art in this thread is considered final and will not be changed.
Concept Art Task List:
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Player Character
Player Character Armor
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Weapons
Weapon 1: Battle Tomahawk
Weapon 2: Pistol
Weapon 3: Shotgun
Weapon 4: Minigun
Weapon 5: Rocket Launcher
Weapon 6: Blaster Rifle
Weapon 7: Railgun
Weapon 8: Photon Canon
Weapon 9: Nightmare
Weapon 10: Armageddon
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Monsters (The existence of some of the listed monsters depends on investors or backers. Those monsters are yet to be determined.)
Monster 1: Human Host - Zombie
Monster 2: Human Host - Egg Sack
Monster 3: Human Host - Overgrown Parasite
Monster 4: Human Host - Security Guard
Monster 5: Human Host - Soldier
Monster 6: Human Host - Super Soldier
Monster 7: Spore - Larva Crawler
Monster 8: Spore - Larva Tunneller
Monster 9: Spore - Larva Jumper
Monster 10: Spore - Drone
Monster 11: Spore - Hive Walker
Monster 12: Spore - Hulk
Monster 13: Spore - The Sire
Monster 14: Spore - The Dead Queen
Monster 15: Human Host - The Abomination
Monster 16: Hybrid - Warrior
Monster 17: Hybrid - Floater
Monster 18: Hybrid - Kamikaze
Monster 19: Hybrid - Berserker
Monster 20: Hybrid - Tank
Monster 21: Hybrid - Carrier
Monster 22: Hybrid - Machine Gunner
Monster 23: Hybrid - Worms
Monster 24: Hybrid - Evolved Hybrid
Monster 25: Hybrid - Legion Nucleus
Monster 26: Child of Darkness - Darchangel
Monster 27: Child of Darkness - Cherudim
Monster 28: Child of Darkness - Shadowphim
Monster 29: Child of Darkness - Zealot
Monster 30: Child of Darkness - Faceless Monk
Monster 31: Child of Darkness - Faceless Nun
Monster 32: Child of Darkness - Harold of Darkness
Monster 33: Child of Darkness - St. Deimos
Monster 34: Final Boss 1st Form - The Crimson Chrysalis
Monster 35: Final Boss 2nd Form - The Bringer of Light
World 1
World 2
World 3
-Map Decoration 1
-Map Decoration 2
-Map Decoration 3
-G.U.I - Heads Up Display
-G.U.I - Level Intermission
-G.U.I - Map Selection
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